Rising Cord RPG

Rising Cord RPG

A typical RPG game based on RF online PC game. It includes Race, Class, etc & Lvlng your Char.Level, Ability, Explore all maps. Join us!


RisingCord RPG v.01

About: Risingcord RPG is based on PC MMORPG Rising Force online. Since the official server has been dead for several years. I decided to recreate it in my own version. The game consists of few features with complex gameplay if don’t have RPG experience.

STARTING GUIDELINES

.newgame - To start the game.

Game Tutorials

.quest - Character Main Quest, Soon as you start your journey. You will be guiding accordingly on main quest. Such as race and class selection. There are 18 quests as of the moment as part of character tutorial. Race mission quest will be added soon as game story finalized.

CHARACTER PANEL

.profile - Access on Character Identification

Profile Intro: Consists of Race, Class, Rank, Your game location, Level, Coins. Etc, You will be guided on main quest each of them. (Class has only primary. No secondary class at the moment. It will be available next year. 2nd class consist of update in huge game database.)

.ability - List of your ability information levels.

Ability Intro: There has 4 standard abilities such as Melee, Range, Shield & Defense Level. And 1 Unique ability vary only on certain class. Leveling with them requires specific category of weapons and will grow together upon hunting. If you are using short range weapon you will obtain melee point such as swords, knife, spear, mace, axe etc., and range point are such as firearm, bows, launcher etc, shield point gained points upon blocking an attack and defense upon taking damage.

.stats - Your character statistics growth potential.

Stats Intro: It has HP/MP/SP/Defence Gauge, Exp points, General Attack, Force Attack, Average Def Power, Ave Def Range, Def Rate, Attack Speed, Accuracy & Dodge. The algorithm is still open for discussion & improvement.

Others: *HP/MP/SP/Defence Gauge has their own regeneration speed when it is being used, consume or being attacked. It is not like stamina version that you may take for an hour for waiting. It is basically regeneration speed per seconds.

.gear - Display your current equipped weapons & armors.

CHARACTER MODULE INVENTORY

.bag - Display your inventory of weapons & armors etc.

Take note that not all items are wearable. There are few requirements before it can equip. Character Level and Skill Level. Check them on ability levels. Bag can be access on huge category. It splits between armor class type such as melee, range, force & launcher items, helmet, upper, lower, gloves, shoes. And weapon class such as swords, knife, mace, axe, firearm, staff, bow, spear, throwing, launcher, shields etc.

.mats - Display your inventory of Raw materials.

There were 21 items used for composting weapons & armors to be collected on different monster.

.ore - Display your inventory of Ores

There were 5 colors and 4 types of ore each color. Color will vary the type of weapon or equipment you will create. Each color requires certain levels to mine it.

.bp - Display your inventory of Weapons & Armor Blueprints.

NPC DIRECTORY

.shop - A merchant has wide variety of blueprint weapons and armors.

Shop display items based on your character level. Blueprint are only recipe in order to learn them in composting it. Buy them only once.

.compose -A legendary blacksmith that can to create a powerful weapon.

Collecting materials are the basic principles of crafting a powerful equipment’s that will give you a boost during your hunting. Each equipment level has designed for crafting difficulties. You may encounter a success and failed sometimes.

.map - Display map area based on your current location.

Maps are the hunting grounds for our races. Each race will have 2 unique maps and monster to access and 1shared map for 3 races. (Soon as the 100% bug free on the game. PK will be implemented.) Total of 7 maps are available during Alpha Test.

There were maps are only for gathering ores and special maps for collecting event items.

.teleport - A teleportation mechanic that allows you to transfer different maps. Only certain distance is allowed to use the teleportation.

HUNTING MODE

.hunt - A hunting method to survive and key to be stronger.

Always check your HP/MP/SP/ Defense Gauge. Defense Gauge will be first to reduce before HP. Def Gauge has twice speed regeneration than your HP. Better to use it in effective way. Don’t farm on difficult monster.

Monster may the same in other races but different stats and levels, gives coins, points, quest, exp, materials, weapons, armors & event items. Each items have low drop rate. Kill duration might less depends on your character growth, items and events.

.radar - Display list of monster can be seen in 15m radius.

Upon access on certain maps, monster will be shown depends on your current location and distance. The deeper your walkthrough in maps the stronger monster will be.

.run - Exploring deep in map area. New monster and stronger.

SERVER SUPPORT/ REWARDS

.news - News & Events on-going.

.redeem - Various server events & rewards in limited time.

.daily/.perks - Claim daily rewards to boost your character growth.

There will be double exp, mine, gold available per day. You can use them twice a day after cooldown.

.help - Access list of help commands.

.settings - List of available setup.

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