Conquest™

Conquest™

Übersicht

A one of a kind dayz faction server on ps4. It has the best staff and the friendliest players.


What is Conquest? This is a server designed to replicate the Wasteland gamemode from Arma II. While many things are not available to us such as aerial vehicles, armoured vehicles or the ability to have on the fly base building. We have tried to replicate it as best as possible while taking a fresh approach to it as well. This approach will be detailed below. There will be two factions, the Allied Nations (Headquarters and spawn location at the Balota airstrip) and the Chernarussian Movement of the Red Star (ChDKZ); its Headquarters located at the Krasnostav airstrip. This being loosely based off of the Civil War Chernarus lore, the server being set around 2009. There are two spawn points, both at either one of the two faction bases. Your spawn determines which faction you will be a part of for your characters present life. You can gear up, squad up (or go solo), grab a vehicle and head out. The objective is simple, after all this is a PvP server. Kill the opposing factions members. There are no rules of engagement, just engage as you would on any other PvP server. It then just becomes a repeated cycle. You may camp at the enemy Headquarters but you may not kill fresh spawns until they have acquired their military equipment; or unless they run from spawn. Custom Armory, Mess-Hall, Infirmary and Car Yard I have developed custom automatic spawns for military equipment when you enter the armory just off of the spawn point. Everything in this room will automatically respawn either within 10-20seconds once picked up and SeaChests with ammo will respawn every 10 minutes to ensure that no one is left without goodies. This is an imgur album of a look into the Allied Nations armory. This is not everything within the armory, and is still unfinished with more attachments and other items yet to be added. https://imgur.com/a/a0j3aQo The mess-hall is where you will be able to stock yourselves up with plenty of food and water. There will be taloon bags as well as dry sacks full of food items for your journey. Everything here automatically respawns once picked up. The infirmary is where you will be able to supply yourself with all your medical needs. Make sure to stock up on bandages, epi-pens and tetracycline. The Car Yard is the last place you will see before exiting your faction's respective Headquarters. These vehicles will have the essentials for surviving spawned inside their cargo and each vehicle will automatically respawn once the previous one has been driven away. What do I do once I’ve spawned in? You will spawn inside of the faction Headquarters. The hangar in front of you is the armory - gear up and then head either outback toward the medical tents for bandages, epi-pens, tetracycline etc; or head through the building toward the Mess-hall. Here you will be able to loot up on food, sodas, canteens and everything that you will need to survive while on the road. The final stop before you exit the faction Headquarters is the Car Yard. You can grab a car and head off on your adventure. Each car will have essentials spawned within its cargo. What can I do once I've left the Headquarters? Anything; provided it doesn’t conflict with the few rules we have. You can set up a roadblock on the populated roads between the two Headquarters, you can grab a rifle, find a nice quiet spot and pick people off as they enter your vicinity. This is a two group faction PvP server. You can leave your team and go solo or you can squad up with people from your faction and eliminate the opposing enemies. It’s up to you! What are the rules? You are NOT allowed to team kill. No spawn killing. You are not allowed to use any form of exploit or bug, or break DayZ Terms of Service. Don’t be toxic. We’re just trying to relieve some stress and have some fun. There are only two factions, do not take off your uniform or identifier and pretend to be another group. You are not allowed to swap armbands or uniforms off of a dead player of the opposing faction.

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