Game Art, 3D Pipeline & Co-Working | Maya • ZBrush • Substance
3D FLICK is a focused Discord community for artists who want to work on real game-ready assets — not just post renders and disappear.
This server is built around actual production pipelines used in games:
🎮 Game Character & Environment Art
🧩 Maya, ZBrush, Substance Painter, Marmoset
🔧 Retopology, UVs, baking, optimization, engine-ready assets
What you’ll find here:
🎙️ Voice-based co-working sessions (work together, talk pipeline, share screens)
🛠️ Real discussions about workflows, mistakes, and industry expectations
🤝 Small but serious community — quality over numbers
🚀 Project-driven mindset (build together, improve together)
This is a space for:
creators from my YouTube community
indie developers and game artists
anyone tired of dead servers and surface-level feedback
If you want to learn, co-work, create real projects, and grow as a game artist, you’ll fit right in.
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