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My PES Server: Where Legends Are Made (and Lag is Forgiven


My PES server, in the context of games like Star Citizen, refers to a system that manages the persistence of entities within a game world, even when players are not actively present or logged into the server. This means that objects like player characters, items, ships, and even debris from destroyed ships remain in the game world on that specific server shard, allowing for a more dynamic and believable environment. It's a key component for maintaining the continuity and consistency of a persistent world, where actions and events have lasting effects.

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